About
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Anatoly Shklyarov
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Alexey Paltsev
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Alexey Konnov
Our team of board game designers Trehgrannik was formed in 2012. Our team consists of three members: the doctor, the architect and the engineer. Each of us has plenty of experience based on far acquaintance with the world of board gaming. Many parties played and many games known allow us to define degree of originality of our ideas. And we have plenty of ideas. We have so many ideas that just little of them are used in draft prototypes. These are original ones which can bring to the world of board gaming something new and may be interesting to the wide audience.
Published projects:
- In Windes Eule “Zoch Verlag”, 2021
- Circus “Amuza”, 2020
- Inuit: The Snow Folk “Board&Dice”, 2019
- Pandorum “Cosmodrome Games”, 2019
- Tan-tan Caravan “Blue Orange”, 2019
- Parrot Island “Yaigrushka”, 2019
- WTF: Whisky Table Friends “Cosmodrome Games”, 2018
- Natives “Cosmodrome Games”, 2017
- Qwerty “Clever”, 2017
- Catonaughts “Simple Rules”, 2017
- Binatang “Simple Rules”, 2017
- Dinosaurs “Clever”, 2017
- Bathyscaphe “Clever”, 2016
- Magic Hat “Simple Rules”, 2016
- Game of Trains “Brain Games”, 2015
- Wonderful Towers “Neskuchnye Igry”, 2015
- Bug Race “Right Games”, 2014
- Kings Under Mountains “Right Games”, 2013
- Kingdoms the CG “Artotoys”, 2012
English